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tower:start [2016/04/01 05:14] – [3.5none] shadejackrabbittower:start [2016/05/30 23:06] (current) – [Location Index] shadejackrabbit
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-{{ :tower:planeswept_tower.png?nolink |}}+{{ :tower:planeswept_tower.png?nolink&610 |}}
  
 <WRAP right 30%> <WRAP right 30%>
-^Base Rules^|Dungeons and Dragons 3.5e| +^Base Rules^|[[d20>theBasics|Dungeons and Dragons 3.5e]]| 
-^Rule Subset^|3.5none|+^Rule Subset^|[[:rules:3.5none]]|
 ^Additional Rules^|Narrative Levelling| ^Additional Rules^|Narrative Levelling|
 </WRAP> </WRAP>
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 All [[d20>races|humans]] have ascended. There are so many gods that the universe itself has begun to fall apart. Through cooperation of [[Law]], the universe has been stapled together, and Heroes are being collected to find a solution to the impending doom of the [[.planes:|multiverse]]. All [[d20>races|humans]] have ascended. There are so many gods that the universe itself has begun to fall apart. Through cooperation of [[Law]], the universe has been stapled together, and Heroes are being collected to find a solution to the impending doom of the [[.planes:|multiverse]].
- 
-====== Rules ====== 
- 
-The game uses the standard 3.5 rule set, meaning it is open to most [[d20>theBasics|SRD]] content. 
- 
-===== 3.5none ===== 
- 
-//This is a summary of the rules, which has [[:rules:3.5none|a more in-depth page]] about rulings and specifcs.// 
- 
-3.5none is a ruleset which started as a joke on [[4chan>tg|/tg/]], which stated that 3.5e was perfectly balanced provided you threw out the core rulebooks. This has resulted in the following set of rules being built by me: 
- 
-  * **Starting at level 2**, which allows races with a level adjustment of +1 to be used 
-  * "Core rulebooks" are defined as Monster Manual, Dungeon Master's Guide, and Player's Handbook. 
-  * 3e books are fine, however 3.5 equivalents will overrule (Tome and Blood < Complete Arcane) 
-  * No classes, races, special items, spells, or monsters from the core rulebooks. For clarification: 
-    * Templates from the core books are allowed. (Dragon, zombie, aberration, ghost, etc.) 
-    * Armor and weapons are fine. Longswords, plate mail, etc., are still good. 
-  * All third-party/homebrew allowed as per DM discretion. See: [[:rules:3.5none#Approved books]]. 
-  * Plain ordinary **humans are banned** no matter what rulebook they come from. 
- 
-===== Narrative Levelling ===== 
- 
-Levels are awarded when it makes narrative sense. When enough time has passed, the character has pushed the boundary of their level, and they have a suitable training assist to expand their expertise. (Be that a mentor, book, or cosmic force.) 
  
 ====== Setting ====== ====== Setting ======
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 The mid and late games take place across the variety of [[.:planes:]] that exist in the D&D multiverse. This could be seen as an example of [[trope>IntercontinuityCrossover|Intercontinuity Crossover]], however this //is// Dungeons and Dragons, so it's approrpriate to remember that it exists in a realm of [[trope>NegativeContinuity|Negative Continuity]]. And of course, always remember that most things are [[trope>AWizardDidIt|the fault of wizards]]. The mid and late games take place across the variety of [[.:planes:]] that exist in the D&D multiverse. This could be seen as an example of [[trope>IntercontinuityCrossover|Intercontinuity Crossover]], however this //is// Dungeons and Dragons, so it's approrpriate to remember that it exists in a realm of [[trope>NegativeContinuity|Negative Continuity]]. And of course, always remember that most things are [[trope>AWizardDidIt|the fault of wizards]].
 +
 +===== Location Index =====
 +
 +  * [[tower|The Planeswept Tower]]
 +  * The [[.:Planes:]]
 +    * [[.:Planes:#Infernos]]
 +      * The [[.:Planes:Abyss]]
 +      * [[.:Planes:Mechanus]]
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