tower:start
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| tower:start [2014/08/13 17:00] – [Rules] shadejackrabbit | tower:start [2017/07/17 20:17] (current) – external edit 127.0.0.1 | ||
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| - | ^Base Rules^|Dungeons and Dragons 3.5e| | + | ^Base Rules^|[[d20> |
| - | ^Rule Subset^|3.5none| | + | ^Rule Subset^|[[:rules:3.5none]]| |
| ^Additional Rules^|Narrative Levelling| | ^Additional Rules^|Narrative Levelling| | ||
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| //For more detail, see: [[background|The Backstory]]// | //For more detail, see: [[background|The Backstory]]// | ||
| - | All [[d20> | + | All [[d20> |
| - | ====== | + | ====== |
| + | The beginning majority of the game takes place in the [[tower]] itself, followed by many adventures which use the tower as a home base. The tower is a massive spire that exists in the exact middle of the 6-dimmensional material plane. Because of its complex nature, it is inaccessible unless you know to look for it, and acts as a hub between the major material worlds. | ||
| - | The game uses the standard 3.5 rule set, meaning it is open to most [[d20>theBasics|SRD]] content. | + | The mid and late games take place across |
| - | ===== 3.5none | + | ===== Location Index ===== |
| - | + | ||
| - | 3.5none is a ruleset which started as a joke on [[4chan> | + | |
| - | + | ||
| - | * Starting at level 1 | + | |
| - | * If your race has a level adjustment of +1, you may start at Level 2 by taking 1 level of Commoner, which will be replaced with Level 1 [Replacement Class] upon level up. | + | |
| - | * "Core rulebooks" | + | |
| - | * 3rd edition books are cool, however corrections or replacements in 3.5 will take precedence | + | |
| - | * No classes, races, special items, spells, or monsters from the core rulebooks, unless they are redefined in another book. (If Fireball is given stats in Tome and Blood, it is admissable, even though it is originally from Player' | + | |
| - | * The Commoner class is allowed | + | |
| - | * Templates and creature-types from the Monster Manual are allowed. (Dragon, zombie, aberration, ghost, etc.) | + | |
| - | * Randomization tables from the Dungeon Master' | + | |
| - | * To clarify, types of armor and weapons are okay. Longswords, plate mail, etc., are still good. | + | |
| - | * All expanded books and third-party books are fully open to usage | + | |
| - | * Homebrew is allowed on request, and encouraged if you have something really neat | + | |
| - | * Plain ordinary humans are banned no matter what rulebook they come from. | + | |
| - | + | ||
| - | ===== Narrative Levelling ===== | + | |
| - | + | ||
| - | Levels are awarded when it makes narrative sense. When enough time has passed, the character has pushed the boundary of their level, and they have a suitable training assist to expand their expertise. (Be that a mentor, book, or cosmic force.) | + | |
| + | * [[tower|The Planeswept Tower]] | ||
| + | * The [[.: | ||
| + | * [[.: | ||
| + | * The [[.: | ||
| + | * [[.: | ||
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