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timeline_varieties [2015/01/23 21:19] – [Examples] shadejackrabbittimeline_varieties [2016/03/07 05:34] (current) – [Examples] shadejackrabbit
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 ==== Examples ==== ==== Examples ====
   * [[trope>Minecraft]]   * [[trope>Minecraft]]
 +  * [[trope>Terraria]]
  
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 ===== Chaos ===== ===== Chaos =====
  
-In chaos timelines, divergences are only caused by events that are below a threshold of chaos. People are predictable and will do the same things, but rolls of dice will spin out and create alternate timelines.+In chaos timelines, divergences are only caused by events that are above a threshold of chaos/significance. People are predictable and will do the same things, but rolls of dice will spin out and create alternate timelines. Essentially there are "soft spots" in the timeline, where things radically change. This is usually incredibly convenient for the author, as they don't have to deal with actual quantum reality. This gives a great "what if" potential, where you can say "what if this tiny thing changed!" without having to /actually/ account for all the tiny changes.
  
 ==== Examples ==== ==== Examples ====
   * [[trope>Community]]   * [[trope>Community]]
 +  * [[wp>Marvel Universe]]
 +  * [[wp>DC Universe]]
  
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 ===== Mono ===== ===== Mono =====
  
-A mono timeline is a timeline which never diverges. This does not mean that time travel is impossible; it merely means that any changes you cause will immediately change everything. Or perhaps, time travel really is impossible, because the causality of the universe is too tight. This does not mean that there aren't parallel worlds; just that those parallels are pretty much untouchable.+A mono timeline is a timeline which never diverges. This does not mean that time travel is impossible; if it is, it merely means that any changes you cause will immediately change everything. Another way of looking at it is that any past events have already incorporated things your future self would do.
  
 In practice, mono timelines are the easiest to work with, as they are entirely deterministic. Even if free will exists, it works better with myths and gods, as Free Will becomes Actually Worthwhile. In practice, mono timelines are the easiest to work with, as they are entirely deterministic. Even if free will exists, it works better with myths and gods, as Free Will becomes Actually Worthwhile.
- 
 ==== Examples ==== ==== Examples ====
   * [[wp>Doctor Who]] (as best as I can tell)   * [[wp>Doctor Who]] (as best as I can tell)
 +    * It is arguable with Doctor Who is a mono timeline or not. We have seen that at least one parallel world exists, and that it is actually possible to exist outside the timeline. When these divergences occur is incredibly hard to track, but it could be assumed that it has something to do with the muckery of the Time Lords.
 +  * [[wp>Harry Potter]]
 +  * [[wp>12 Monkeys]]
  
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